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NPC Generator

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Advanced [show]


Wymar Wade, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Sailor, who enjoyed hunting, Wymar was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Disease, Impulsive. Bonds: Nature, Job. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Wymar Wade, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 10 (+0)17 (+3)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp. Chrysoprase (60 gp). Violet garnet (500 gp). 1 Chain shirt. 1 Banded mail.


Social Check DCs


Drogo Home, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. His deerstalker hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered writing. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Drogo never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: In love, Religious. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Home, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kody Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has a very tight haircut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Family, Slave. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Kody Ramsey, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Miles Hastings, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. He has done his best to style his black hair to look like a famous performer. His brown eyes peer out from beneath his deerstalker blue hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of southern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Hastings, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 14 (+2)5 (-3)
Skills Intimidation -1, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Charles Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Adventurer, Mentor. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Nibley, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 11 (+0)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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