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NPC Generator

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Advanced [show]


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy black suit. His hair is always cut to a buzz. His brown eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a son. Some 8 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To find somewhere to settle down; and many drow want him driven away

Flaws: Disease, Mundane. Bonds: Attractive, Enemies, In love. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Anselm Marlee, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)11 (+0) 11 (+0)8 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Thomas Graham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, green cloak. His black hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Impulsive, Addict. Bonds: Rich, Criminal record. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Thomas Graham, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Healer’s kit. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.


Social Check DCs


Hunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He wears his golden hair up in a very large beehive style do. His violet eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: Hunter was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Hunter Cumberbatch, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Chrysoberyl (110 gp). Golden pearl (110 gp). Chalcedony (50 gp). Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs


Hugh Langston, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown coat over a blue low-cut shirt, and a broad hat upon his head. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and money/treasure

Ideals: Artistic, Fighting. Bonds: Rich, Criminal record, Religious. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Hugh Langston, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)10 (+0) 17 (+3)13 (+1)
Skills Deception +3, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Simon Hastings, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in a clean white cloak covering his clean studded leather. His brown hair is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Religious, Family. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Simon Hastings, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 sp. Rock crystal (50 gp). Tourmaline (130 gp).


Social Check DCs

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