Guy Colton, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Ruler and found it very stressful. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 6 (-2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1300 sp. 1 Masterwork manacles.
Hubert Bradly, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His chestnut hair is braided into rings. His fierce hazel eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born in the west, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.
Motivation: He wants revenge against giants; and revenge
Bonds: Attractive, Criminal record, Enemies, Immigrant, Slave. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.
Kody Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a brown and black robe with the hood down. His hair is short and chestnut. His eyes are amber and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the west to a Adventurer, Kody learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic, Gifted, Artistic. Bonds: Job, Immigrant. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Cory Darby, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His hair is short and brown. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful wizard made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: He's attracted to the PC; and sabotage a competitor
Ideals: Gifted. Bonds: Rich, Job, Mentor, Has a crush. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 3 Smokesticks. 3 Holy water.
Anselm Ryland, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears baggy black pantaloons and a blue scarf. Beneath his clothing is a huge mess of scar tissue. He wears his black hair down. He tend to wears goggles to shield his eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out
Flaws: Greedy, Hedonist. Bonds: Slave, Religious, Immigrant. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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