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NPC Generator

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Advanced [show]


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears rags and sports a simple walking cane. His red hair is cut short with large spiked bangs in the front. His fierce gray eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He plays an instrument quite well.

History: He was always a brilliant, if unscrupulous mind. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Artistic, Logical. Flaws: Insane. Bonds: Poor. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Arnold Milton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)4 (-3)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered brown stockings. He has a moderate pudge and is not very fit. His hair is auburn, silky, and of moderate length. His eyes are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Painter business at a young age. After coming to the age of reason, Ernest took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and further expansion of business

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Enemies. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Ernest Ashton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Lewis Shelby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a red coat over a white low-cut shirt, and a broad hat upon his head. He has a small bristly mustache and wavy chestnut hair. This brown eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Bowyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Professionalism. Flaws: Addict, Ugly. Bonds: Family, Religious. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Lewis Shelby, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 14 (+2)18 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Ernest Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east. Ernest was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Carpenter. He was granted druidic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Entrepeneur, Athletic, Impeccable, Gifted. Bonds: Immigrant. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Ernest Halsey, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Brent, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man wears a black collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a long auburn beard with little hanging trinkets. His half smiles and blue eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Bertram Brent, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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