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NPC Generator

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Advanced [show]


Jocelyn Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his axe. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Logical. Bonds: Attractive, Adventurer. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Jocelyn Birkenhead, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)5 (-3) 13 (+1)10 (+0)
Skills Nature -1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is lazy and tries to find solutions quickly.

History: Gerard was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He has never given up on his music dream.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Persistence, Athletic. Flaws: Ugly, Lazy. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Gerard Tatum, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Healer’s kit. 1 Good lock.


Social Check DCs


Charles Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey wide-brimmed hat and grey clothes. With a patchy brown beard and wild brown hair. He has a dull look in his brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Charles hails from a village terrorized by gnolls. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Disciplined. Bonds: Family, Enemies, Criminal record. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Charles Wilberforce, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20 pp.


Social Check DCs


Henry Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Job. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Henry Gladstone, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shane Upton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has dyed his greying white hair a little too much giving a sharp white color. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: Born in the east his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Emotional. Bonds: Poor, Family. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Shane Upton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 12000 cp.


Social Check DCs

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