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NPC Generator

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Charles Kendal, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is muscular with a powerful set of arms. His top hat is riddled with cuts and holes. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Recently the stress of being a Jeweler has made it difficult for him to sleep.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Hedonist, Disease. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Kendal, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 4 (-3)16 (+3) 9 (-1)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Sardonyx (50 gp).


Social Check DCs


Clerebold Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears baggy black pantaloons and a brown scarf. He has no hair. He has a dull look in his blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Apothecary in town.

History: Born in the north his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He became a Apothecary soon after.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Clerebold Clapham, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)7 (-2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


William Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. William was born on a far northern forest where he grew up under the tutelage of his mother, an expert Baker. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Optimist. Bonds: Attractive, Immigrant, Military, Poor. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

William Gracey, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Reynard Kitchur, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a faded coat and loose pants complete with broad hat, marred by teas. He wears a broad hat to hide his balding. His eyes are violet.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Cartwright business at a young age. He worked as a nervous Cartwright and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Mentor, Job. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Reynard Kitchur, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Randal Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is blonde and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: He has decided he is irredeemable; and to reunite with his old friends

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Randal Hayes, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)16 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Holy water. 1 Everburning torch. 1 Holy water.


Social Check DCs

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