Kyle Cason, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears a green armored body suit, with a simple grey line shooting up and back down. His hair is short and white. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by drow. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He is compelled to act according to his religious beliefs; and many drow want him driven away
Ideals: Joker. Flaws: Impulsive. Bonds: Religious, Enemies. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 sp.
Patrick Watson, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His moppish blonde hair is in a traditional bowl cut. His green eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: Meet up once more with his childhood friend; and he is greedy
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Military, Rich, Adventurer. Occupation: Miner
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 3 (-4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Red-brown spinel (100 gp). Red garnet (100 gp). Malachite (16 gp).
Roger Asheton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears white painted combat armor at almost all times, and is pretty ugly. His auburn hair is slicked back into a classic pompadour. He has gleaming, smiling brown eyes.
Personality: He is almost excessively polite to everyone, even when angry. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and to unite with his brother
Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
Alex Hayden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a worn and beaten armor. His silver hair is styled in orderly dreadlocks. His blue eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Fisher, but he got bored and became a Animal Trainer. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Disease. Bonds: In love, Job, Slave. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 5 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 1000 sp.
Trey Prescott, Male Human [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is white and curly. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and balancing his hectic life and new interpreter responsibilities is difficult
Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 5000 cp. 1 Simple lock. 1 Small steel mirror.
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