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NPC Generator

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Advanced [show]


Justin Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and white robe with the hood down. He has a slight overbite and is overall scrawny. His brown hair is lengthy. His gray eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Bookbinder, but he was a colossal failure. He struck the Merchant job and began his own company from there.

Motivation: He's looking for his big break; and to be a bookbinder again

Ideals: Logical. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Justin Clayton, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 300 gp.


Social Check DCs


Shane Law, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is unkempt and raggedy. His eyes are violet and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Fisher, Shane learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Flaws: Ugly, Selfish. Bonds: Poor, Job, Criminal record. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Shane Law, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Raymond Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His white hair is long and unkept. His hazel eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Raymond will drive conversation. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Raymond Rutherford, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Lindsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a green shirt with thin blue vertical stripes and grey pants. His hair is short and white. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Persistence. Flaws: Hedonist, Insomniac. Bonds: Poor, Nature. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

William Lindsey, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 6 (-2)13 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Deep green spinel (70 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Geoffrey Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull violet sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His chestnut hair is heavily combed to the right. His gray unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Artistic, Fighting. Flaws: Disease. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Geoffrey Moreno, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp.


Social Check DCs

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