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NPC Generator

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Advanced [show]


Peter Milton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Peter never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Extrovert. Flaws: Insane. Bonds: In love, Adventurer, Criminal record, Family. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Peter Milton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Trym Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet costume with the symbols of his god on his torso. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has done his best to style his black hair to look like a famous performer. He has a dull look in his green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Opinionated, Gifted. Bonds: Rich, Nature, Adventurer. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Trym Colton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Rolf Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, green cloak. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Spice Merchant.

Motivation: To be a Courier again; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Rolf Dudley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Odo Blythe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His blonde hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Religious. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Odo Blythe, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Barton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a pastel collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His chestnut hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: In love, Military. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

John Barton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 12 (+1)7 (-2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Terran, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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