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NPC Generator

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Advanced [show]


Robert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a red coat with grey slacks. He is physically well-built. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and catlike.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 3 years old his parents immigrated from the east. He helped his father out around the business and became quite the natural. He has achieved small success as a Engraver.

Motivation: Wants a kiss; and he has a crush on the local tanner

Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Robert Bradshaw, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Theodoric Thorpe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, typically a more casual-formal manner. His blonde hair is cut short with large spiked bangs in the front. His amber eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Adventurer. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the west to a Adventurer, Theodoric learned a great deal about his father's area of expertise. He worked as a nervous Adventurer and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Thorpe, Male Human Fighter 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Chrysoberyl (160 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Oakes, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of luck around his neck, and a whip on his belt. With bright blonde hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Assassin in town.

History: He was born into a rich family. John was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. John decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Fighting. Bonds: Immigrant, Job, Rich, Criminal record. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

John Oakes, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Freshwater pearl (4 gp). Chrysoprase (50 gp).


Social Check DCs


Drogo Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His brown hair is drawn into a tight pony tail with a cross scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Rich, Family. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Marlee, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Miles Elton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his mace. His brown hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the west. Miles was born on a far western forest where he grew up under the tutelage of his father, an expert Beggar. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Bonds: Immigrant. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Elton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)12 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp. 1 Silk rope. 1 Disguise kit. 1 Masterwork Thieves’ tools.


Social Check DCs

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