Dean Denholm, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and beady.
Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a wizard, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and to unite with his sister
Flaws: Ugly, Shy. Bonds: Poor, Family, Mentor. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 3 Alchemist’s fire. 1 Antitoxin.
Wymar Reid, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a brown cloak and cross-gartered grey stockings. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He left for the north, certain he would find work there.
Motivation: To reunite with his old friends.
Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 50 pp.
Rolf Chester, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple brown robe with blue stripes complete with hood. He has no hair. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up falchion and armor he uses now. He now mingles about in high society.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Nature. Occupation: Herbalist
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp. 1 Backpack.
Bertram Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his silver hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Insomniac, Addict. Bonds: Attractive, Rich, Slave. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 26000 sp. 1 Minor magic item.
Heward Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a black tunic with blue highlights, and long black pants that bunch up around his shoes. He has a small bristly mustache and wavy black hair. His violet eyes lackadaisically let the world flow into them.
Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Ideals: Entrepeneur. Bonds: Poor, Religious, Family, Job. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
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