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NPC Generator

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Advanced [show]


Tim Rylan, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. His golden hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.

Personality: Eccentric and domineering, Tim will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Tim studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Extrovert, Justice, Gifted. Bonds: Attractive. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Rylan, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Shane Hayden, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with brown pants. He carries a battered bow and tarnished axe as well. His long silver hair reaches down to his waist. His green eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Shane Hayden, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp. Freshwater pearl (4 gp).


Social Check DCs


Gerald Beckwith, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His moppish red hair is in a traditional bowl cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.

History: Gerald was born with his mother's beautiful face. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Job, Religious. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Gerald Beckwith, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Hayley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and chestnut with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. This gray eyed easterner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a minor phobia of water and hates getting wet.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. Thomas was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Shepherd. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Flaws: Ugly, Fearful. Bonds: Family, Immigrant, Enemies. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Hayley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Brown-green garnet (90 gp). Blue quartz (8 gp).


Social Check DCs


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin blue vertical stripes and black pants. He carries with him a set of falchions, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is thinning but still full. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: He comes from a rich northern family. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Glassblower again; and he has money and likes to spend it

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Rich, Job. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Gunter Gladstone, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +0, History +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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