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Advanced [show]


Jocelyn Fulton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long blonde hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He was granted psionic powers by his dying sister.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Rich, Nature. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Jocelyn Fulton, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp. Hematite (15 gp). Red spinel (140 gp). Citrine (50 gp). 1 Minor magic item.


Social Check DCs


Tim Davenport, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black coat over a tan low-cut shirt, and a Stetson hat upon his head. His white hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Racist. Bonds: Poor, Attractive, Religious, Enemies. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Tim Davenport, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20000 cp. Blue quartz (11 gp). Citrine (40 gp).


Social Check DCs


Richard Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a pastel scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He keeps his long black hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He wants to get laid; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Has a crush. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Richard Tindall, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)13 (+1) 16 (+3)11 (+0)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and is wearing the road beaten gear of a warrior. His white hair is lengthy and is close to two feet long. His green eyes peer out from beneath his feathered grey hat.

Personality: He has always had a great fascination with Human culture. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Aldous studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Religious, Military, Guardian. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Heiser, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)7 (-2) 14 (+2)8 (-1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp.


Social Check DCs


Randal Royston, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man typically wears red cloth garments or leather armor. His hair is greying and his face has many wrinkles. This brown eyed westerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Sellsword business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent mother; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Bonds: Job, Immigrant, Criminal record, Family. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Randal Royston, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Athletics +1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Azurite (11 gp). Peridot (20 gp). 1 Silver holy symbol. 1 Healer’s kit. 1 Good lock.


Social Check DCs

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