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NPC Generator

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Advanced [show]


Lewis Lindsey, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears just a brown suit. His brown hair is matted, messy, and big. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer, Debt. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Lewis Lindsey, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 13 (+1)8 (-1) 15 (+2)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 100 gp. Rhodochrosite (7 gp). Lapis lazuli (7 gp).


Social Check DCs


Robert Lindsay, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a blue armored body suit, with a simple yellow line shooting up and back down. His whole body is exceptionally muscular. His red hair is braided into rings. He has a dull look in his brown eyes.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Robert was born on a far western plains where he grew up under the tutelage of his mother, an expert Adventurer. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Logical. Bonds: Immigrant, Religious. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Robert Lindsay, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)10 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Don Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown leather gloves, a brown jacket, and tight pants. He keeps his black hair in a flapper bob. This violet eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: Don lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Don Westcott, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 11 (+0)16 (+3)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 19000 cp.


Social Check DCs


Alex Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple green robe with brown stripes complete with hood. His long red hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Guardian, Immigrant, Poor. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Alex Palomarez, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)14 (+2) 11 (+0)11 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hugh Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown leather gloves, a brown jacket, and tight pants. His moppish blonde hair is in a traditional bowl cut. His blue eyes peer out from beneath his top brown hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Detective.

Motivation: Sabotage a competitor; and to be a shoemaker again

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Poor. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Hugh Hallewell, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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