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Advanced [show]


Dustin Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries with him a set of axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His long auburn hair reaches down to his waist. He has violet eyes and a tan hat with a black feather.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. After coming to the age of reason, Dustin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Dustin Gladstone, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Hunter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. In his 13th year, his parents were killed by a brigands raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Job, Enemies. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Hunter Wordsworth, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Aquan, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Alex Tindall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has no hair. His hazel eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature, Family. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Alex Tindall, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Half-Plate.


Social Check DCs


Don Barlow, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy green suit. His brown hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Human compassion; and money/treasure

Flaws: Lazy, Mundane, Racist. Bonds: Attractive, Job, Rich. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Don Barlow, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 6
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 13 (+1)11 (+0) 6 (-2)14 (+2)
Skills Investigation +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -2 / 1d10-4, Grapple -1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hunter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple violet line shooting up and back down, and he perpetually has his shortbow ready. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Immigrant. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Hunter Wordsworth, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3100 sp.


Social Check DCs

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