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NPC Generator

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Advanced [show]


Aldous Nibley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is thinning but still full. His hazel eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich southern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: Expand his business; and he has decided he is irredeemable

Ideals: Disciplined. Bonds: Rich, Religious, Job, Criminal record. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Aldous Nibley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 20000 cp. Iolite (70 gp). Tourmaline (80 gp). Sard (70 gp).


Social Check DCs


William Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in brown turtlenecks beneath a yellow coat with black slacks. Beneath his clothing is a huge mess of scar tissue. His black hair is kept up in a ponytail inside a small hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not trust anyone and sleeps with one eye open.

History: Born in the north to a Actor, William learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Optimist. Flaws: Insomniac. Bonds: Slave, Job, Rich. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

William Birkenhead, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 12000 cp. 1 Simple lock.


Social Check DCs


John Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. His eyes are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Logical, Fighting. Flaws: Shy. Bonds: Slave, Adventurer. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

John Blakeley, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. Fiery yellow corundum (900 gp). Pink pearl (80 gp). Black opal (900 gp). Citrine (40 gp). 1 Half-Plate.


Social Check DCs


Miles Stratford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His eyes are likewise violet.

Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Religious, Rich. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Miles Stratford, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Arnold Colton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a white armored body suit, with a simple tan line shooting up and back down. He wears his auburn hair down. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Arnold will drive conversation. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. Recently he has begun working with bootleggers and crooks.

Motivation: To prove his worth to the world.

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Arnold Colton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)8 (-1) 18 (+4)11 (+0)
Skills Animal Handling +6, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp.


Social Check DCs

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