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Advanced [show]


Shane Gladstone, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear pastel tank tops with grey pants. His hair is always cut to a buzz. He has amber eyes and a pastel hat with a grey feather.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Disciplined, Pacifist, Fighting. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Shane Gladstone, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp. Lapis lazuli (16 gp). Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. His blonde hair is long and unkept. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Guy Beitz, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 11 (+0)8 (-1)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tan leather gloves, a tan jacket, and tight pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: Odo was raised in a hard working conservative environment. He worked as a nervous Bather and found it very stressful. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Odo Copeland, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His white hair is drawn into a tight pony tail with a rose scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fisher mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills History +5, Stealth +6
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2400 sp. 1 Half-Plate.


Social Check DCs


Alex Denholm, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly red, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the north, but his parents moved at a very young age to the east. He moved from fad to fad and when he turned 15 he discovered music. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Has a crush, Adventurer, Immigrant. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Alex Denholm, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 6 (-2)15 (+2)
Skills Persuasion +4, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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