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Advanced [show]


Clerebold Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He typically wears violet cloth garments or leather armor. His top hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast desert. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a fisher again

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Healer

Voice: American accent

Attributes [hide]

Clerebold Clinton, Male Human Fighter 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 60 pp. Eye agate (9 gp). Moonstone (50 gp). Azurite (9 gp). Moonstone (50 gp).


Social Check DCs


Guy Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white coat over a green low-cut shirt, and a deerstalker hat upon his head. He has done his best to style his white hair to look like a famous performer. His violet eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Guy was raised in a hard working conservative environment. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in falchion use. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and sabotage a competitor

Ideals: Opinionated, Fighting. Bonds: Nature, Job, Enemies. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Guy Gladstone, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drogo Westcott, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel costume with the symbols of magic on his torso, and is pretty ugly. His chestnut hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Selfish, Racist. Bonds: Military. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Westcott, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 40 pp. Chalcedony (70 gp). Aquamarine (1000 gp).


Social Check DCs


Gomory Walpole, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a violet deerstalker hat and violet clothes. He is bald on top and has large blonde tufts of hair around his ears. His eyes are a pleasant violet.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the large cave and found the beat up bastard sword and armor he uses now. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and someone believes him a fraud

Flaws: Ugly, Shy, Addict. Bonds: Poor, Nature, In love. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Gomory Walpole, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)14 (+2) 14 (+2)7 (-2)
Skills History +4, Performance +0
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Good lock.


Social Check DCs


Guy Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of the sun god on his torso. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Flaws: Shy. Bonds: Criminal record, Rich, Job, Enemies. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Guy Livingstone, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Auran, Gnoll, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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