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NPC Generator

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Advanced [show]


Frederick Weston, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His silver hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane. Bonds: Poor, Attractive, Nature. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Frederick Weston, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 11 (+0)6 (-2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Robert Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his black robe and has his sickle always slung over his shoulder. He wears a wide-brimmed hat to hide his balding. His eyes are hazel and he is always smoking a pipe.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and expand his business

Bonds: Job, Immigrant, Nature, Has a crush. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Brandon, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Reynard Remington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a very tight haircut. He has violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Athletic. Flaws: Shy. Bonds: Job, Poor, Nature. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Remington, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)4 (-3) 14 (+2)10 (+0)
Skills History -1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Heward Hayes, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tan painted combat armor at almost all times. He has styled his black hair well, parting it to the right. His violet eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Mason profession.

History: He was raised in a white middle class family as the only child. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Heward's father didn't care for him much, and the feeling was mutual. He became a Sculptor soon after.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Mundane, Antagonistic. Bonds: Attractive, Job. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Heward Hayes, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Magnifying glass.


Social Check DCs


Charles Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and brown robe with the hood down. He carries a battered bow and tarnished pickaxe as well. His red hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his youth he was a Stableman, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Criminal record, Adventurer. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Charles Huckabee, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 7 (-2)7 (-2)
Skills Deception +0, Survival +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs

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