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NPC Generator

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Advanced [show]


Manfred Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple green robe with yellow stripes complete with hood. He has dyed his greying red hair a little too much giving a sharp red color. He has gleaming, smiling hazel eyes.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Manfred was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Manfred's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Selfish, Disease. Bonds: Rich. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Manfred Bradshaw, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Percival Easton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He is bald on top and has large black tufts of hair around his ears. His blue eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Flaws: Ugly, Racist. Bonds: In love, Rich, Criminal record. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Percival Easton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)8 (-1) 18 (+4)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Frederick Fulton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a faded coat and loose pants complete with top hat, and a wedding ring on his left hand. His golden hair is lengthy. His eyes are hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Marshal profession.

History: He was born at the edge of vast mountains. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Sensitive. Bonds: In love, Job, Nature, Rich. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Frederick Fulton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 10 (+0)17 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Trey Coombs, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green costume with the symbols of death on his torso. His hair is cut close to his head. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist, Gifted, Logical. Bonds: Family. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Trey Coombs, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Percival Yorke, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue tunic with yellow highlights, and long violet pants that bunch up around his shoes. He is an epitome of beauty. He wears his auburn hair up in a very large beehive style do. He has hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Yorke, Male Human Fighter 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 18 (+4)13 (+1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Druidic, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Obsidian (7 gp). Fiery yellow corundum (400 gp). Malachite (7 gp). Jasper (20 gp). 1 Minor magic item.


Social Check DCs

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