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NPC Generator

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Advanced [show]


Clerebold Ainsley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a forest tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Hedonist, Shy. Bonds: Attractive, Nature, Job. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Ainsley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Solomon Whitby, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears a black cloak and cross-gartered red stockings. He has a brown handlebar mustache and slicked back brown hair. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: The child of western immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and retire the richest man in the west

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Solomon Whitby, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Golden yellow topaz (700 gp). Deep green spinel (160 gp). Violet garnet (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and blue robe with the hood down, and he perpetually has his nunchaku ready. He has a brown handlebar mustache and slicked back brown hair. He has several tiny amber earrings on each ear.

Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Joker. Bonds: Rich, Job, Nature. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Kody Dryden, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Hugh Hornsby, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair, while still mostly auburn, has prominent grey streaks. He has gray eyes and a tan hat with a brown feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.

History: The child of southern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Lazy. Bonds: Immigrant, Family, Adventurer. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Hornsby, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 1 Breastplate. 1 Breastplate.


Social Check DCs


Robert Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears silk and lounges about seductively. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Robert was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: To get a good night's sleep; and expand his business

Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Robert Hallewell, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp.


Social Check DCs

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