Norman Badger, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his grey robe and has his axe always slung over his shoulder. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears an eyepatch.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Flaws: Ugly, Fearful, Mundane. Bonds: Criminal record, Job. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Silver pearl (60 gp). Coral (60 gp).
Lance Thornton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. His silver hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of dire rats once and for all.
History: Gifted from a young age, Lance studied abroad. In his 10th year, his parents were killed by a dire rats raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying brother.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Enemies, Adventurer. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 60 pp.
Cory Weston, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dark leathers with embroidery. He has blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of men and trembles around them
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Shy, PTSD. Bonds: Military. Occupation: Actor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 200 gp. 1 Everburning torch. 2 Antitoxin.
Adam Clinton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black costume with the symbols of the sun god on his torso, and is pretty ugly. He has white hair. He has a dull look in his green eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He seems to be bored by most things.
Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Carnelian (80 gp). Tourmaline (40 gp). Malachite (14 gp). 1 Masterwork Common Ranged Weapon.
Diggory Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His head has been shaved. His brown eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.
History: Diggory was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.
Motivation: He has money and likes to spend it; and to unite with his sister
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Family, Rich. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Hematite (10 gp). Moonstone (50 gp). 1 Healer’s kit. 1 Bullseye lantern. 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!