Adelard Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, blue cloak. His white hair is knotted and matted. His eyes are hazel and beady.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He has never given up on his writing dream.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1200 sp. Rock crystal (40 gp). Golden pearl (70 gp).
Dustin Watson, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Locksmith. He is portly but not overly obese. His hair is long and blonde with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.
History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Locksmith and found it very stressful. In the meantime he has taken over work as a Locksmith and occasionally as a mercenary.
Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Poor, Adventurer. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Old masterpiece painting (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).
Gunter Crawford, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is typically in his Carter uniform. His moppish brown hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Gunter was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and to prove his worth to the world
Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gilbert Tenley, Male Human [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He carries a battered whip and tarnished mace as well. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of a Baker, who enjoyed hunting, Gilbert was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids
Ideals: Fighting, Impeccable. Bonds: Attractive, Enemies, Nature. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Conrad Gentry, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a bow. His black hair has been sun bleached extensively. His eyes are likewise amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Baker, who enjoyed hunting, Conrad was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Philantrophist, Extrovert. Bonds: Rich, Nature, Immigrant, Adventurer. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold dragon comb with red garnet eye (1100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
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