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NPC Generator

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Advanced [show]


Justin Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Optimist. Bonds: Attractive, Family, Military, Immigrant. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Justin Conway, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Theodoric Kendal, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he is typically in his Sellsword uniform. His red hair is cut short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to unite with his sister

Ideals: Justice. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Kendal, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 10 (+0)7 (-2)
Skills Acrobatics +2, Deception +0
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Gunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered yellow stockings. He is physically well-built. His hair is white, silky, and of moderate length. He has amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: Gunter was born in the west. At a young age he loved to build and create. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Attractive, Family. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Gunter Eastoft, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)5 (-3) 11 (+0)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Carved bone or ivory statuette (60 gp).


Social Check DCs


Gilbert Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Insomniac, Impulsive, Insane, Disease. Bonds: Criminal record, Adventurer. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Blackwood, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)6 (-2) 11 (+0)12 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Smoky quartz (70 gp). Rock crystal (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown clothing when he does not wear armor. He is muscular with a powerful set of arms. His white hair is smooth and relatively long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich eastern family. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Flaws: Addict, Depressed, Shy. Bonds: Rich, Religious, Family. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Ernest Merton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 8 (-1)12 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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