Simon Altham, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. With bright black hair and a scraggly beard. His eyes are gray and catlike.
Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mercenary father left him crippled. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is unsatisfied with his job
Flaws: Addict, Disease. Bonds: Family, Job, Enemies. Occupation: Courier
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
Possessions: 200 gp. Alexandrite (400 gp). 1 Minor magic item.
Kyle Acton, Male Human [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is styled in orderly dreadlocks. He has gleaming, smiling hazel eyes.
Personality: He is overprotective of those who hire his services. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: To clean up the streets; and to protect his home
Bonds: Attractive, Guardian, Immigrant, Poor. Occupation: Painter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Drogo Adley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears blue trousers with green and red striped suspenders. He wears various colorful collared shirts. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Disease, Shy. Bonds: Religious. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. 1 Silk rope. 1 Silk rope. 1 Superior lock.
Randal Emsworth, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is brown and very short. His eyes, though not visible through his cowl, are gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the east to a Jeweler, Randal learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: An old rival family wants him found; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Optimist. Bonds: Attractive, Poor, Family, Job. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Peter Reed, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy brown beard and wild brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them
History: He was always a brilliant, if unscrupulous mind. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and human compassion
Ideals: Logical. Flaws: Racist, Shy, Insane. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Rhodochrosite (7 gp). Hematite (7 gp).
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