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NPC Generator

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Advanced [show]


Dean Weld, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. In his 16th year, his parents were killed by a dire rats raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Dean Weld, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Justin Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His eyes are blue.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and find a way to reverse the transformation of his brother

Ideals: Gifted, Artistic. Bonds: Attractive, Adventurer, Family. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Justin Elton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theodoric Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown cloak and cross-gartered white stockings. His golden hair is smooth and relatively long. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Professionalism, Gifted. Flaws: Greedy. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Theodoric Blakeley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Clerebold Badger, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is dressed in earthy colors with a black and pastel handkerchief worn on his right side. His skin is also unnaturally pale. His tied-back hair is golden. His green eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Entrepeneur, Logical. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Clerebold Badger, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 11 (+0)17 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ernest Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His brown hair is unkempt and raggedy. His violet eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Ernest Hayhurst, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)18 (+4) 16 (+3)8 (-1)
Skills Acrobatics +2, Arcana +6
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6

Possessions: 100 gp. Moss agate (4 gp). Rose (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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