Anselm Blyth, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is thinning but still full. His violet eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. Anselm was born on a far western mountains where he grew up under the tutelage of his father, an expert Mayor. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Disease. Bonds: Attractive, Slave, Immigrant. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 8 (-1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +3
Possessions: 100 gp.
Adelard Langley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is mildly Human supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Sailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
Justin Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears red painted combat armor at almost all times. His long black hair is drawn into a two foot long braid. His brown eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Justin was born the youngest of three triplets. His mother was a soldier and died while he was still young. Justin was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army
Bonds: Attractive, Adventurer, Family, Military. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 600 gp. Black pearl (1200 gp). Amethyst (110 gp). Golden yellow topaz (1200 gp). 1 Banded mail. 1 Half-Plate.
Justin Kinsley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is always cut to a buzz. He has several tiny aquamarine earrings on each ear.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Optimist, Impeccable. Bonds: Rich, Immigrant, Adventurer. Occupation: Performer
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee.
Geoffrey Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor, and he perpetually has his spear ready. His tied-back hair is white. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Geoffrey's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the north to a Carter, Geoffrey learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Seeks redemption; and he wants to meet his childhood hero
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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