Gerard Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He has silver hair. His eyes are amber and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A freak accident while working with his Bookbinder mother left him crippled. He has never given up on his dancing dream.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 12000 sp. 1 Minor magic item.
Alexandre Denholm, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is wearing colorful clothing, dressed as a Performer. His skin is also unnaturally pale. His auburn hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of western immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Performer like his mother before him.
Motivation: Sabotage a competitor; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Gifted, Optimist. Flaws: Ugly, Insomniac. Bonds: Immigrant, Job. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Roland Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a hammer on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the east
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Adam Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He usually wears his tan robe and has his shortspear always slung over his shoulder. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.
History: Adam was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Interpreter job and began his own company from there.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.
Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Attractive, Religious. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 5 (-3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 16000 cp. 1 Minor magic item.
Everard Riley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born at the edge of vast island. A gifted student he started as a Bowyer, but he got bored and became a Shepherd. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Job. Occupation: Shepherd
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!