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NPC Generator

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Advanced [show]


Adelard Richie, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He has dyed his greying golden hair a little too much giving a sharp golden color. His half smiles and blue eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Adelard Richie, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Adventurer, Mentor. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Anselm Harley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)9 (-1) 11 (+0)7 (-2)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 10000 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roland Rodney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, pastel, dusty cloak. He wears a colorful flower in his auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Bonds: Attractive, Nature, Religious, Adventurer. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Roland Rodney, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Drogo Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with black stripes complete with hood. He has a slight overbite and is overall scrawny. He has a long silver beard with little hanging trinkets. He has brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He got into the Masseuse business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Artistic, Fighting. Flaws: Greedy. Bonds: Job, In love. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Tinley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerard Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with brown stripes complete with hood. He has a slight overbite and is overall scrawny. He wears a broad hat to cover his moderate length white hair. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Crown-heir profession.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in shortbow use. He has drifted from career to career and currently works as a Mercenary.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Gerard Tenley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 6 (-2)10 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 8000 cp.


Social Check DCs

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