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Advanced [show]


Tim Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a black suit, blue shirt, and brown tie. He has a silver handlebar mustache and slicked back silver hair. His amber eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Military. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Tim Blythe, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 10000 cp. Fire opal pendant on a fine gold chain (1100 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item.


Social Check DCs


Conrad Watson, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is thinning but still full. He has a dull look in his brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Conrad was born the youngest of three triplets. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Fearful. Bonds: Family, Adventurer, Enemies. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Conrad Watson, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bernard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy green pantaloons and a pastel scarf. His brown hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His job bores him to no end. He has decided to make it more interesting.

History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Flaws: Insane. Bonds: Criminal record, Adventurer, Mentor, Nature. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Bernard Berkeley, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)10 (+0) 16 (+3)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Jade (120 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Arnold Harrington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His chestnut hair is thinning but still full. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Guard profession.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Arnold Harrington, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 12 (+1)8 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp. Aquamarine (500 gp).


Social Check DCs


Peter Reid, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears just a brown suit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His amber unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. His childhood dream was to be a Server, but he was a colossal failure. He struck the Merchant job and began his own company from there.

Motivation: Wants to work out more often; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Athletic. Flaws: Disease, Secretive. Bonds: Job, Military. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Peter Reid, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: A silver and pearl hairclip (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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