Guy Clayton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a green coat. He is tall, broad shouldered and powerfully built. He has red hair. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Guy will drive conversation. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Extrovert. Flaws: Insane. Bonds: Criminal record, Nature, Poor. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Randal Weston, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright brown hair and a scraggly beard. He wears a mask on his face.
Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Flaws: Antagonistic. Bonds: Rich, Immigrant, Enemies, Mentor. Occupation: Shoemaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 200 gp.
Cory Shelley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear ponchos typically of a light pastel in addition to tight pants. He sports a flattop hair cut. His eyes are gray.
Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Laborer for hire.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Laborer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Randal Churchill, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a longsword. His tied-back hair is chestnut. His skin is flawless and his brown eyes scan people very quickly.
Personality: He will rave to anyone who will listen. He works hard and plays hard.
History: A powerful slaver made him what he is. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Insane, Hedonist. Bonds: Attractive, Mentor, Adventurer. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp.
William Wheatley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. His chestnut hair is lengthy. His brown eyes lackadaisically let the world flow into them.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.
History: William was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Bookbinder.
Motivation: Money/treasure; and a deep hatred of gnolls
Ideals: Philantrophist. Bonds: Enemies, Job, Rich. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 39000 sp. 1 Minor magic item.
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