John Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His head has been shaved. His eyes are likewise gray.
Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: John was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.
Motivation: To be a Servant again; and expand his business
Ideals: Professionalism, Opinionated. Flaws: Ugly, Racist. Bonds: Job. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Jasper (80 gp). Carnelian (80 gp). Bloodstone (80 gp).
Hunter Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. He has moderate length red hair. His hazel unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Hunter hails from a village terrorized by orcs. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.
Motivation: Revenge; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Family, Enemies. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp.
Gerald Colby, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, black cloak. He keeps his red hair in a pixie cut. His amber eyes are slightly larger than normal.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and marry his brother to traveling adventurers
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Family, Adventurer, Job. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Silver pearl (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Cory Appleton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear blue pants and tee shirts. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Justin Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. His hair is white and curly. His skin is flawless and his brown eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp. Sard (50 gp). Golden yellow topaz (300 gp). Black pearl (300 gp).
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