Manfred Merton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is wearing colorful clothing, dressed as a Soapmaker. He has a hunchback. His hair is red and curly. He has several tiny topaz earrings on each ear.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: From birth he was tutored by a cruel and relentless mentor. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Justice, Opinionated. Flaws: Ugly. Bonds: Rich, Mentor, Military. Occupation: Soapmaker
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Simon Harley, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant blue.
Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Justice. Bonds: Attractive, Religious, Rich. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Hourglass. 1 Masterwork Thieves’ tools.
Trym Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is unkempt and raggedy. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Miller business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Miller.
Motivation: Sabotage a competitor; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Poor, Job. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Shane Hornsby, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright black suits and hats. He wears his black hair up. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Enemies, Slave. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 500 sp. 1 Hourglass.
Bernard Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has a small bristly mustache and wavy brown hair. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Logical, Entrepeneur, Impeccable. Flaws: Ugly. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp.
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