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Advanced [show]


Alex Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a white and violet handkerchief worn on his left side. His blonde hair is thinning but still full. His thin eyebrows rest above his beady violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Actor, but he got bored and became a Healer. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found; and sabotage a competitor

Flaws: Ugly, Fearful, Secretive. Bonds: Job, Military, Family. Occupation: Healer

Voice: German accent

Attributes [hide]

Alex Warwick, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Cromwell, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears rags and sports a simple walking cane. He has done his best to style his golden hair to look like a famous performer. This blue eyed westerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic, Shy, Disease. Bonds: Poor, Military. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Trym Cromwell, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Ryland, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man wears a black costume with the symbols of death on his torso. His chestnut hair is lengthy and is close to two feet long. He has blue eyes and a black hat with a green feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Athletic, Philantrophist, Gifted. Bonds: Poor, Criminal record. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Don Ryland, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 14 (+2)4 (-3)
Skills Animal Handling +5, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Tanner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal dancing training, and achieved minor success. He left for the north, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Disciplined, Artistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Birkenhead, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kyle Tattersall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Kyle studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, Rich, Enemies. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Kyle Tattersall, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs

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