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NPC Generator

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Advanced [show]


Percival Langley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear green pants and tee shirts. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears a wide-brimmed hat to cover his moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Percival studied abroad. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted divine powers by his dying brother.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Terse, Selfish, PTSD. Bonds: Rich. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Percival Langley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)7 (-2) 11 (+0)7 (-2)
Skills Arcana +0, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. Old masterpiece painting (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Blackwood, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Bertram was born in the east. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against gnolls.

Ideals: Logical, Persistence. Flaws: Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Blackwood, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Sylvan, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp.


Social Check DCs


Gilbert Wakefield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Bowyer, and a wedding ring on his left hand. His blonde hair is cut short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.

History: He was born in the east, but his parents moved at a very young age to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gilbert never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Has a crush, Immigrant, Adventurer. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Gilbert Wakefield, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 40 pp. 7 Acid flasks. 1 Alchemist’s fire.


Social Check DCs


Adelard Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a pastel suit. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast mountains. Adelard was born on a far northern mountains where he grew up under the tutelage of his father, an expert Assassin. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Nature. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Adelard Van Es, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 13000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Roger Shipley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are a pleasant gray.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: Born to a Banker, his father struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Professionalism. Flaws: Addict. Bonds: Poor, Family, Enemies. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Roger Shipley, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs

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