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NPC Generator

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Advanced [show]


William Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He wears his hair in dreadlocks. He has gleaming, smiling hazel eyes.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Locksmith business at a young age. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Religious. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

William Harlan, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 17 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Goblin, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Adelard Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered spear and tarnished scimitar as well. His hair is auburn and very short. His brown eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Adelard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Flattery will make him almost putty in your hands.

History: Born in the west to a Mercenary, Adelard learned a great deal about his father's area of expertise. He worked as a nervous Mercenary and found it very stressful. He then took over the family business and is one of the better Mercenary for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a bather again

Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Job. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Adelard Stanley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 8 (-1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 60 pp. Sard (60 gp). Alexandrite (600 gp).


Social Check DCs


Reynard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 5 years old his parents immigrated from the south. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Guardian, In love, Immigrant, Criminal record. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Reynard Huckabee, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 16 (+3)17 (+3)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Chad Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. His red hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Chad was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Military. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Chad Graeme, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 15 (+2)10 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Clerebold Lester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears green leather gloves, a green jacket, and tight pants. His left hand appears badly burned and disfigured. His hair is red, silky, and of moderate length. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Clerebold hails from a village terrorized by drow. In his 12th year, his parents were killed by a drow raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Clerebold Lester, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. 1 Good lock.


Social Check DCs

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