Hunter Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a white collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His red hair is heavily combed to the left. He has gleaming, smiling gray eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Map Maker in town.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Athletic, Joker, Artistic, Entrepeneur. Bonds: Job. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Henry Harlan, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Priest does, and he perpetually has his longsword ready. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are green.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.
History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Secretive, Antagonistic. Bonds: Job, Nature. Occupation: Priest
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3100 sp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Superior lock.
Bertram Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.
History: He is a Chromatic Dragon in disguise. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. During his travels, Bertram and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bertram discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bertram fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Revenge; and he desires power and/or immortality
Flaws: Hedonist, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Peridot (80 gp). Banded agate (7 gp).
John Upton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a blue and green handkerchief worn on his right side. His long white hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.
Motivation: He has decided he is irredeemable; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Poor, Family, Criminal record. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 27000 cp.
Percival Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and white workpants. His shirt is violet, and he wears a heavy white leather apron most of the time. His black hair is long and unkept. His ears are large.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.
History: Percival lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Shy. Bonds: Criminal record, Family, Rich. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 6 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
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