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Advanced [show]


Charles Charlton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His hair is always cut to a buzz. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Charles's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Charles Charlton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Trey Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Navigator uniform. He keeps his brown hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Trey will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: To be a Baker again; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Extrovert. Flaws: Insane, Fearful. Bonds: Job, Poor. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Trey Cumberbatch, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Guy Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red hair is greasy and uncared for. His eyes are likewise amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and he is greedy

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Guy Marleigh, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)8 (-1) 11 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp. Malachite (14 gp).


Social Check DCs


Kody Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with grey and brown striped suspenders. He wears various colorful collared shirts, and carries hand crossbows. His white hair is smooth and relatively long. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in the south, but his parents moved at a very young age to the east. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Fulton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Trym Harrington, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he wears dark leathers with embroidery. He has a small bristly mustache and wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Server; and he's attracted to the pc

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Trym Harrington, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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