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NPC Generator

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Advanced [show]


Bernard Gyula, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears red trousers with white and violet striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a shortspear. He sports a long brown beard, and similarly colored long hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. His childhood dream was to be a Baker, but he was a colossal failure. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Persistence. Bonds: Job, Adventurer. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Bernard Gyula, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 16 (+3)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is black and curly. His eyes are blue and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in the north to a Miner, Trym learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Miner. He now travels the world, in search of power and loot.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Athletic. Bonds: Enemies, Job, Adventurer, Has a crush. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Trym Stanton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp).


Social Check DCs


Raymond Langdon, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is greasy and uncared for. His blue eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. In his 18th year, his parents were killed by a drow raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Shy, Greedy. Bonds: Poor, Enemies. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Raymond Langdon, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Roland Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright red and yellow, and wears rings and necklaces with large, colorful gems. His long auburn hair reaches down to his waist. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roland took refuge in the large cave and found the beat up hammer and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He feels kind of lost in life; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Greedy, Depressed. Bonds: Rich, Nature, Adventurer. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Roland Everleigh, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)18 (+4) 7 (-2)16 (+3)
Skills History +6, Insight +0
Senses Passive Perception 8
Languages Common, Giant, Dwarven, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with his god.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Butcher for hire.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and he's in love

Flaws: Racist. Bonds: Religious, Military, Job, Has a crush. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Gerard Ainsley, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)6 (-2) 6 (-2)13 (+1)
Skills Athletics +3, Sleight of Hand +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +0

Possessions: 70 pp. 4 Thunderstones. 4 Thunderstones. 1 Antitoxin.


Social Check DCs

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