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Advanced [show]


Tim Nash, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light black in addition to tight pants. He has chestnut hair. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Tim Nash, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)17 (+3) 10 (+0)12 (+1)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Rock crystal (20 gp). Star rose quartz (20 gp).


Social Check DCs


Tim Winthrop, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is short and silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Tim was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Flaws: Racist. Bonds: Religious, Family, Adventurer, Debt. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Winthrop, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)17 (+3) 16 (+3)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Shy. Bonds: Military. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Thomas Cooper, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)14 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. He sports a flattop hair cut. He has hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Theodoric Cumberbatch, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand -1
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shane Byron, Male Human [Permalink]

Personal [hide]

Description: This western man wears a robe, a symbol of luck around his neck, and a longbow on his belt. His clothes are grease stained in places. He has a long blonde beard with little hanging trinkets. His eyes are green and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Barkeep profession.

History: Born to a Barkeep, his mother struggled to pay the bills. Shane was born on a far western island where he grew up under the tutelage of his mother, an expert Weaver. He struck the Weaver job and began his own company from there.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Bonds: Poor, Immigrant, Job. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shane Byron, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 12 (+1)14 (+2)
Skills Deception +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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