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NPC Generator

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Advanced [show]


Arnold Stanley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze, and carries lances. His chestnut hair, when down, is lengthy. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Hunter

Voice: American accent

Attributes [hide]

Arnold Stanley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Aldous Ramsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a axe. He keeps his auburn hair in a pixie cut. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his daughter; and he is greedy

Ideals: Entrepeneur. Flaws: Antagonistic, Addict, Racist. Bonds: Rich, Family. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Aldous Ramsey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)11 (+0) 11 (+0)6 (-2)
Skills Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Aldous Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Bowyer, Aldous learned a great deal about his father's area of expertise. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Barber again; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Slave, Nature. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Aldous Barclay, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Coral (100 gp). Sard (80 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Ernest Colby, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears rags and sports a simple walking cane. His hair is always cut to a buzz. His gray eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.

History: He got into the Crown-heir business at a young age. Ernest was born on a far northern island where he grew up under the tutelage of his mother, an expert Crown-heir. He inherited the family business which he has now maintained for 14 years.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Colby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)16 (+3) 11 (+0)8 (-1)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Don Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is black and very short. His eyes are a pleasant hazel.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Priest.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Job. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Don Bradford, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs

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