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NPC Generator

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Advanced [show]


Dean Reed, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 8 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is wracked by social anxiety.

Flaws: Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Dean Reed, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Morley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and tends to wear a large green jacket. His right hand appears badly burned and disfigured. His hair is short and blonde. He wears a mask on his face.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Poor, Enemies. Occupation: Ruler

Voice: German accent

Attributes [hide]

Gerard Morley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 6 (-2)16 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: Chrysoberyl (150 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Lewis Halsey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black coat over a grey low-cut shirt, and a small hat upon his head. With bright white hair and a scraggly beard. His violet eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Terse, Fearful. Bonds: Poor, Religious. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Lewis Halsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Henry Lindsay, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a brown shirt with thin black vertical stripes and green pants. His right hand appears badly burned and disfigured. He has auburn hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Henry hails from a village terrorized by brigands. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He wants revenge against brigands; and revenge

Flaws: Antagonistic, Insane. Bonds: Attractive, Enemies. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Henry Lindsay, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His hair is always cut to a buzz. His amber eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was granted druidic powers by his dying sister.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Joker, Gifted. Bonds: Mentor, Immigrant. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Snape, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)17 (+3) 11 (+0)17 (+3)
Skills Acrobatics +0, Intimidation +5
Senses Passive Perception 10
Languages Common, Auran, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +5

Possessions: 19000 cp.


Social Check DCs

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