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Advanced [show]


Theobald Ramsey, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long white beard, and similarly colored long hair. He has a tattooed face.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He has a crush on the local Barber; and he wants nothing more than to rejoin the army

Ideals: Artistic. Bonds: Adventurer, Military, Job, Has a crush. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Ramsey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Mundane, Addict. Bonds: Rich, Nature. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Kyle Southey, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)11 (+0) 5 (-3)12 (+1)
Skills Acrobatics +3, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Thomas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of his god around his neck, and a dagger on his belt. His Stetson hat is riddled with cuts and holes. His gray eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Impulsive, Antagonistic. Occupation: Actor

Voice: German accent

Attributes [hide]

Thomas Wordsworth, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Everard Peyton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears silk and lounges about seductively. He keeps his golden hair in a pixie cut. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: When he was but 5 years old his parents immigrated from the west. A freak accident while working with his Farmer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to settle down with his crush

Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Everard Peyton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports tan clothing, slightly heavier than average wear. He has done his best to style his blonde hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Fortune-teller, who enjoyed hunting, Cory was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cory took refuge in the ruined castle and found the beat up sickle and armor he uses now. He was granted martial powers by his dying brother.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Debt. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Graeme, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Sardonyx (60 gp). Tourmaline (60 gp). Red garnet (60 gp). Malachite (6 gp).


Social Check DCs

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