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NPC Generator

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Advanced [show]


Lance Carlton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large black mantle and cape that has been intricately interwoven into his pastel robe. He has black hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Athletic, Artistic. Bonds: Attractive, Family, Rich. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Lance Carlton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 16 (+3)18 (+4)
Skills Medicine +5, Performance +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aldous Hastings, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears red trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has done his best to style his chestnut hair to look like a famous performer. His green eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: Born in the north to a Layabout, Aldous learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Aldous has worked very hard to control his curse. He has achieved small success as a Layabout.

Motivation: Money/treasure; and expand his business

Flaws: Shy, Hedonist, Disease. Bonds: Job, Rich. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Aldous Hastings, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish white hair is in a traditional bowl cut. His green eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north to a Fortune-teller, Balimaar learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Fortune-teller like his mother before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Bentley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Robert Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His silver hair is braided into rings. His green eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Passionate, Philantrophist, Justice. Bonds: Mentor, Family. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Robert Ramsay, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 13 (+1)7 (-2)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Azurite (13 gp). Lapis lazuli (13 gp). 1 Banded mail.


Social Check DCs


Thomas Oakes, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with white lining and desert motifs. His chestnut hair is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with music.

History: Thomas was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Thomas Oakes, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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