Manfred Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and black robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His blonde hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: To be a Herbalist again; and expand his business
Ideals: Gifted, Artistic. Flaws: Shy, Insomniac. Bonds: Job. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Rhodochrosite (14 gp). Pink pearl (60 gp). Silver pearl (60 gp). 1 Chain shirt.
Odo Thorpe, Male Human [Permalink]
Personal [hide]
Description: This southern man likes to wear ponchos typically of a light violet in addition to tight pants. His clothes are grease stained in places. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
Charles Marlee, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and dresses in collared shirts and wears a proper scarf over his head. His right hand appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to settle down with his crush
Ideals: Optimist. Bonds: Has a crush, Adventurer, Nature. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Nicholas Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears just a white suit. He is portly but not overly obese. His golden hair is lengthy. His eyes are amber and catlike.
Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Opinionated, Gifted. Flaws: Secretive. Bonds: Slave, Adventurer. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Geoffrey Read, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has wavy white hair. His eyes are hazel and catlike.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor, Military. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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