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NPC Generator

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Advanced [show]


Anselm Palomarez, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his red hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south to a Laborer, Anselm learned a great deal about his father's area of expertise. He worked as a nervous Laborer and found it very stressful. In the meantime he has taken over work as a Laborer and occasionally as a mercenary.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Anselm Palomarez, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 4 Tanglefoot bags.


Social Check DCs


Manfred Marston, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a white vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is unkempt and raggedy. His eyes, though not visible through his cowl, are brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Marston, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Smokesticks. 4 Acid flasks.


Social Check DCs


Hugh Sydney, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish black hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Hugh was raised in a hard working conservative environment. He worked as a nervous Performer and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Job. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Sydney, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Richard Nash, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his dagger. His auburn hair is styled in orderly dreadlocks. His green eyes peer out from beneath his broad black hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Rich. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Richard Nash, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Pink pearl (130 gp). Hematite (7 gp). Golden pearl (130 gp).


Social Check DCs


Aldous Clifford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is smooth and relatively long. His eyes are likewise blue. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Depressed, Lazy. Bonds: Attractive, Family. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Aldous Clifford, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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