Drogo Livingstone, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear blue clothing when he does not wear armor. With a patchy brown beard and wild brown hair. His thin eyebrows rest above his beady green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and to prove his worth to the world
Ideals: Artistic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gilbert Alton, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered brown stockings. His skin is fair and his fingers are delicate and long. His auburn hair is still thick. This hazel eyed southerner is not easily forgotten.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.
History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered poetry. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To protect his home; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Bonds: Enemies, Criminal record, Mentor, Guardian. Occupation: Apothecary
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Percival Bentham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear ponchos typically of a light black in addition to tight pants. He sports a long chestnut beard, and similarly colored long hair. He has a dull look in his blue eyes.
Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the east. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and expand his business
Bonds: Guardian, Immigrant, Family, Adventurer, Job. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Randal Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His eyes are hazel and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of southern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Joker. Bonds: Rich, Nature, Immigrant, Mentor. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Don Kimberley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly silver, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Don's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: To protect his home; and to clean up the streets
Flaws: Antagonistic. Bonds: Attractive, Guardian, Immigrant. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
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