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NPC Generator

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Advanced [show]


Wymar Astley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He carries a battered lance and tarnished halberd as well. He keeps his black hair in a flapper bob. His violet eyes peer out from beneath his wide-brimmed grey hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Shoemaker, Wymar learned a great deal about his mother's area of expertise. A gifted student he started as a Bookbinder, but he got bored and became a Shoemaker. He has achieved small success as a Shoemaker.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Fighting, Impeccable. Bonds: Adventurer, Job, Enemies. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Astley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Lapis lazuli (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. His chestnut hair is kept up in a ponytail inside a top hat. His blue eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Hugh hails from a village terrorized by illithids. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted, Artistic. Bonds: Poor, Enemies, Adventurer. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Hugh Morley, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Arnold Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a yellow suit, blue shirt, and green tie. His golden hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the north, certain he would find work there.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Optimist, Impeccable. Bonds: Immigrant, Adventurer, Job. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Arnold Hayhurst, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)12 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (300 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Shane Everly, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly longbows and whips. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: To find somewhere to settle down; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Attractive, Religious. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Shane Everly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp. Jade (70 gp). Tourmaline (70 gp). Blue star sapphire (400 gp). 3 Thunderstones. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Henry Easton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears light armors faded through time and improper care. His blonde hair is kept up in a ponytail inside a small hat. His amber unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Henry has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Opinionated. Flaws: Disease, Antagonistic. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Henry Easton, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 6 (-2)14 (+2)
Skills Arcana +4, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Alexandrite (1100 gp). Freshwater pearl (15 gp). Iolite (70 gp). Jade (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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