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Advanced [show]


Gunter Prescott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is renowned for his bright yellow suits and hats. His white hair is kept up in a ponytail inside a feathered hat. His hazel eyes are slightly larger than normal.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up halberd and armor he uses now. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Revenge; and further expansion of business

Bonds: Criminal record, Rich, Nature, Job, Enemies. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Gunter Prescott, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp. Sardonyx (80 gp). Eye agate (5 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Heward Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue tunic with red highlights, and long tan pants that bunch up around his shoes. He has shaved his head bald. He has green eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Junk Dealer business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. In the meantime he has taken over work as a Junk Dealer and occasionally as a mercenary.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Family, Job, Adventurer. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Springfield, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Charles Appleton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Bookbinder. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a wizard, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Bookbinder job and began his own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Mentor. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Appleton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Kody Colby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. He has a small bristly mustache and wavy black hair. His amber eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 10th year, his parents were killed by a gnolls raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy

Flaws: Greedy. Bonds: Rich, Adventurer, Mentor, Enemies. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Kody Colby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports red clothing, slightly heavier than average wear. His hair is long and red with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: Expand his business; and his religion dominates his actions

Flaws: Mundane, Insomniac. Bonds: Attractive, Religious, Job. Occupation: Assassin

Voice: French accent

Attributes [hide]

Guy Gracey, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 9
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 3 Thunderstones. 3 Smokesticks. 1 Alchemist’s fire.


Social Check DCs

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