Godfrey Springfield, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. He wears a colorful flower in his silver hair. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and money/treasure
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Shipwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 80 pp. Blue quartz (7 gp).
Trym Shipley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a brown collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His silver hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Trym was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister.
Ideals: Gifted, Persistence. Flaws: Ugly, Insane. Bonds: Family. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Godfrey Dumph, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in brown turtlenecks beneath a red coat with blue slacks. He has white hair. His eyes are likewise gray.
Personality: This man loves painting and to teach people painting more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic, Fighting. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 pp. Golden pearl (110 gp). Star rose quartz (30 gp). 1 Average lock. 1 Crowbar. 1 Crowbar.
Lance Presley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. He has gleaming, smiling hazel eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lance took refuge in the old dungeon and found the beat up hammer and armor he uses now. He has dedicated himself to building a better kind of golem.
Motivation: Someone believes him a fraud; and he's looking for his big break
Ideals: Professionalism. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Beggar
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Miles Wentworth, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. With bright red hair and a scraggly beard. He has blue eyes.
Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Human people.
Flaws: Shy, Secretive, Racist. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
Possessions: 300 gp.
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